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 Ice Festival crafting

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anto_capone
Royal
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Posts : 16397
Join date : 2010-09-11
Age : 38
Location : Che cazzo fai?

Character sheet
DDO character: Ranger
RK Profession: Blacksmith

PostSubject: Ice Festival crafting   Fri Dec 17, 2010 9:14 pm

For people to quickly reference:

ALL weapons must be randomly generated to add recipes onto them (READ: they can NOT be unique named weapons!)

Recipe 3 + 100 motes + random weapon = +1 cold damage per swing (adds cold touch to weapon)
Recipe 4 + 100 motes + random weapon with cold touch = 1d6 cold damage per swing (adds frost to weapon)
Recipe 5 + 100 motes + random weapon with frost = 1d6 cold damage per swing and extra cold damage on critical hits (adds icy burst to weapon


Recipes cannot be traded, you must use the AH or the mail.

Purple coins go from 1-2k usually.

A recipe 5 sells for 50-100k.


The ice games return next week, so if you get ready in advance. Smile

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Tod_Whitesnow
Squire
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Posts : 734
Join date : 2010-09-20
Age : 49
Location : DDO the NNGO Airship RK Scotland RL Australia

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DDO character:
RK Profession: Carpenter

PostSubject: Re: Ice Festival crafting   Sat Dec 18, 2010 7:01 am

You can put Recpies in the Guild Chest

Tod
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Dee_Snider
Knight
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Posts : 1819
Join date : 2010-09-20
Age : 50
Location : Robbing folks

Character sheet
DDO character: Wizard
RK Profession: Blacksmith

PostSubject: Re: Ice Festival crafting   Sat Jan 01, 2011 2:04 pm

Saw someone trading Firestorm Greaves for Icy Burst Kits.

Didn't ask the particulars, but that shows how valuable they (both) are... Wink
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