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 New crafting system

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Grace
Mummy Bait
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PostSubject: Re: New crafting system   Mon Jun 13, 2011 12:53 pm

Awesome, thanks so much! My ranger is Xiya.
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anto_capone
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PostSubject: Re: New crafting system   Mon Jun 20, 2011 8:29 pm

can craft up to 100 now

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PostSubject: Re: New crafting system   Tue Jun 21, 2011 11:34 pm

Updated!

You may notice that in arcane it is missing entries for a few of the the unbound that should be there. It's not my mistake; it's Turbine's. They don't have the shard recipes for them. No idea why, I would assume they will fix it at some point.

Anyone who feels like rewarding my work in essences or junk to break down, I accept donations Razz (Btw thanks Beth for the essences!)
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PostSubject: Re: New crafting system   Sat Jul 02, 2011 12:31 am

i am decided what to do with my monks gear as he gets more stuff. it seems he will have named items nearly everywhere, but i really really love hit points so i want one item with a medium guild augment slot.

i think, since the brawling gloves do fine with sneak attack bonus damage, that i can craft true seeing on top of some ordinary goggles as a suffix (still need to figure out a prefix, blindness immunity maybe?) and keep a medium augment for 15 hp --- and skip tharnes which would mainly be for true sight only...

could technically add +4 attack bonus too, instead of true seeing.

any ideas on prefix that can fit on goggles? i been looking thru the list..

maybe one day when i get some time i can start a post here with a list of items - possible enchantments or something Smile

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PostSubject: Re: New crafting system   Mon Jul 11, 2011 3:29 pm

I was thinking of doing something similar when my crafting level is higher. I'll scan through the sheet for you later and see what prefixes are on goggles.
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PostSubject: Re: New crafting system   Fri Jul 15, 2011 12:34 pm

Soooo.....crafting is down indefinitely. According to the forums, it won't be back until they fix all bugs and have it completely finished and ready to roll out (i.e. not beta). I'm hoping they heed the many requests to at least make a decon station available to us in the meantime, but that's certainly not something to bet on. Meh.
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PostSubject: Re: New crafting system   Fri Jul 15, 2011 4:02 pm

from what i read i am kinda glad it is down.

the update was going to have some changes to the cost of crafting; namely the addition of rare raid loot and new materials called eberron essences that cost a fucking fortune to get to make shards.

(think +2 dodge bonus shard now requires a chattering ring to craft, and it destroys the ring)

it was mayhem on the ddo forums, they had to halt the update because of it...



it'll be back, i guess we'll see what changed

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PostSubject: Re: New crafting system   Fri Jul 15, 2011 4:56 pm

The servers must be much faster now. lol
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PostSubject: Re: New crafting system   Fri Jul 15, 2011 9:25 pm

Apparently the new patch allowed ingredients to be taken straight from the ingredient bag as well. Unfortunately, when a crafting attempt failed, ALL the essences in the stack were lost. Yikes.

The devs have actually been quite communicative in the forums on the issues, and MadFloyd says that the fix is done and going to be tested out by QA this weekend, and if it tests out okay it should be up again in about a week. If it doesn't test okay, obviously it will be a bit longer. I'd suggest just vendoring stuff in the meantime; the wait will be long enough that no one will have room to stash stuff.
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PostSubject: Re: New crafting system   Tue Jul 26, 2011 1:26 am

Yes, crafting is back up with lots of changes. No, I can't get to updating the spreadsheet until sometime next week. This has been your public service announcement Very Happy
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PostSubject: Re: New crafting system   Tue Jul 26, 2011 3:51 am

You can't pack a whole household, drive half a day, unpack a whole household, keep everyone fed and in clean clothes the whole time, and update a ginormous spreadsheet?

Sheesh, what kind of super (crazy?) woman are you? Razz

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PostSubject: Re: New crafting system   Tue Jul 26, 2011 1:55 pm

/shamequits
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